4K dome portBorosilicate, 4,000 m rated
Vectored thrusters6 units · holonomic control
Syntactic foamTrim to neutral at depth
Ti pressure housingsJetson Orin NX inside
5-function manipulatorSampling and intervention
DVL · CTD rackOdometry and water column
Tether terminationPower and fibre to the surface
UnderwaterAI
0000M · DESCENDING
Initialising dive computer 0%

Computational Marine Imagery · ABYSS-1 uplink

Reveal the Hidden Depths of the Ocean

You are looking through the eye of an underwater rover, 2,400 metres down. The water has taken almost everything from this frame. Keep scrolling — we're going to give it back.

Chapter 06 · Abyssal Studio

A restored frame is only half the answer

Clarity is the input, not the product. Everything the vehicle sees goes into Abyssal Studio — our analysis workbench — where a single click turns pixels into a catalogued, confidence-scored, exportable survey.

Abyssal Studio 2.4 — dive_0417_reef.seq
Restored underwater reef frame loaded in the Abyssal Studio viewport

0K+

Species classes

0%

Detection mAP

0ms

Detect latency

IOD

+ EUVP + UIEB

Chapter 07 · Reconstruction

From one frame to a world you can walk through

Monocular depth estimation lifts each restored frame off the image plane. Consecutive frames fuse into a georeferenced point cloud, then a textured mesh — a survey site you can open in Blender, QGIS, or your own viewer.

01

Restored frame

A clean, colour-true image — the only input the pipeline needs.

02

Depth field

Per-pixel range inferred with a marine-tuned monocular depth model.

03

Point cloud

Pixels lift into 3D and fuse across frames with DVL-aided odometry.

04

Textured mesh

Poisson surface reconstruction, then projected colour from the source frames.

.glb.obj.ply .lazBlenderQGIS Geo-referencedSediment classes

Chapter 08 · The platform

One suite, four stages, one vehicle

There is no model to pick and no mode to switch. The suite decides what a frame needs, runs it, and hands the next stage a better input than it had.

Stage 01

Restore

Colour-cast inversion, backscatter removal and 4× super-resolution, quantised to INT8 and running in the thruster power budget.

  • UDnet unpaired restoration
  • LU2net + MobileIE edge inference
  • 4× super-resolution, 30 ms/frame
PyTorchTensorRTINT8

Stage 02

Perceive

Detection and classification over 15,000+ marine classes, plus geology and threat catalogues, every box confidence-scored and exportable.

  • YOLO detector on IOD / EUVP / UIEB
  • 98.5% mAP at 50 ms
  • Species, geology and threat heads
YOLOOpenCVONNX

Stage 03

Reconstruct

Frame-to-frame fusion into georeferenced point clouds and textured meshes, with sediment and structure classification baked in.

  • Monocular depth + DVL odometry
  • Poisson meshing, projected texture
  • GIS and Blender-native export
Open3DCOLMAPglTF

Stage 04

Decide

Telemetry, quality scores and CLIP-validated retraining close the loop: every dive makes the next dive's models better.

  • PSNR / SSIM / UIQM scoring
  • CLIP validation gates training data
  • Nightly retrain, OTA weight rollout
CLIPMLOpsOTA
Raw feed Restore Detect Reconstruct Survey output

Chapter 09 · Deployment

Dual-use, by design

The same stack that helps a marine biologist count coral recruits helps a navy classify a contact. It runs on the vehicle, on a ship's server, or on a diver's headset.

Defence & security

Maritime surveillance, submarine and mine classification, coastal monitoring, unauthorised-diver detection.

Offshore & energy

Pipeline and riser inspection, rig structural surveys, anode and corrosion tracking, site clearance.

Research institutes

Reef health time-series, biodiversity cataloguing, climate monitoring, deep-sea and hydrothermal exploration.

Survey & dive operations

Live visibility enhancement for pilots and divers, wreck documentation, guided species identification for tour operators.

Chapter 10 · Mission & team

We are building the ocean's missing sense

Seventy percent of the planet is dark to us. Not because we lack cameras — because water destroys what cameras record. Underwater AI exists to give that sense back, cheaply enough that every vehicle can carry it.

Goal 01

Real-time, on the edge

Everything must run on the vehicle inside a 15 W budget. A model that needs a ship's server is a model that arrives too late.

Goal 02

Sensor-agnostic

GoPro, machine-vision rig, or a 4,000 m-rated ROV camera — the same weights work, with no per-camera calibration pass.

Goal 03

Evidence, not pictures

Every output carries confidence scores, quality metrics and provenance, so it stands up in a survey report or a mission log.

Goal 04

Built for the Indian Ocean first

Trained on the Indian Ocean Dataset alongside EUVP and UIEB, because the waters we know best are the ones least represented in public data.

The founders

Gautam Singh

Chief Executive Officer

Sets the vision and drives strategic partnerships across defence, energy and research.

Shuvam Banerji Seal

Chief Technology Officer

Leads model architecture, edge deployment and the engineering team behind the suite.

Youktik Sajjan

Chief Operating Officer

Orchestrates operations, partnerships and field deployments across dive programmes.

Aman Kumar

Chief Product Officer

Shapes the product roadmap, the Abyssal Studio experience and customer success.

MeitY · Government of India
Funding partner
Founded 2024 · India
Seed stage

Take it down there

Put Underwater AI on your vehicle

Tell us what you fly, where you dive, and what you need to see. We'll send a build tuned to your optics and your water.